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Onboarding · Absolute beginner

First Notes

The "is guitar for me?" path. No commitment. By the end you'll have played a real riff, learned two chords, switched between them, and played a recognizable melody.

This path doesn't try to make you good — it tries to get a sound out of the instrument fast enough that you can decide whether you want to keep going. Every exercise produces something a non-musician would call music inside 60 seconds.

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What you'll know at the end

  • The names of all six open strings, by sight and by sound
  • The Smoke on the Water riff on one string
  • Two open chords (Em and Am) and how to switch between them
  • The Twinkle Twinkle melody across two strings

What this path deliberately skips

  • Strumming patterns beyond down-strums
  • Any chord that needs more than three fingers
  • Anything requiring a pick attack faster than one note per beat

Strings

Meet the six voices on your guitar. Hear them, name them.

By the end · You can recognise every open string by sight and by sound.

Riffs

Press a fret, play a single-string melody, build to your first famous riff.

By the end · You can play the Smoke on the Water riff. That's a riff a human will recognise.

Chords

Two chord shapes, plus the skill to hear when one isn't ringing cleanly.

By the end · You can form Em and Am cleanly — and diagnose your own muted strings.

Music

Switch between chords, play with a band underneath, and finish with a melody.

By the end · A riff, two chords, a chord progression, and a melody. You're a beginner guitarist now.

If you finish this and want more, Zero to Hero picks up from here — more chords, real songs, and your first scale.